

🧟 ZombieApocalypse
🧟 Outlast the horde, wave after wave.
Overview
ZombieApocalypse is a wave-based survival event that throws escalating hordes of zombies at your players. Each successive wave spawns more zombies than the last, scaled by a configurable growth factor, and enemy health climbs as the rounds go on. Special zombies and bosses appear with their own bonuses, keeping every wave tense. Players earn coins for each kill — with a bonus for slaying bosses — building up a tally to reward survivors. Admins fully control the event: start it, stop it, or jump directly to any wave number for testing or showcases.
Features
Escalating Waves
Each wave spawns more zombies than the last, scaled by a configurable growth factor.
Scaling Health
Zombie health grows wave after wave, raising the challenge over time.
Special & Boss Zombies
Special zombies spawn by chance and bosses appear with bonus rewards.
Coins Per Kill
Every kill earns coins, with extra payouts for defeating bosses.
Admin Control
Start, stop, or jump to any wave instantly with /za.
Commands
/za <start|stop|wave <number>>Start or stop the apocalypse event, or jump directly to a specific wave number.
Installation
- 1Drop ZombieApocalypse.jar into your server's /plugins folder.
- 2Restart the server.
- 3ZombieApocalypse targets Minecraft 1.21 and is ready to use.
Configuration
config.yml tunes base zombies per wave, the per-wave scaling factor, coins per kill and boss bonus, special-zombie chance, wave break time, spawn radius, and base zombie health with its scaling.
🤖 ZombieApocalypse was created with Spaleforce AI.
Create your own for free