

🌊 TideCaller
🏄 Summon waves, command the tides, and surf the swell.
Overview
TideCaller hands players control of the ocean. Summon expanding waves in small, medium, or tsunami sizes that ripple outward with splash particles and physically push nearby mobs and boats away from the caller. Control the tide directly: high tide floods low ground at sea level around you for a timed duration, low tide drains the water back to expose hidden ground, and auto mode runs a gentle ebb-and-flow cycle on its own. For a thrill, /tide surf launches you forward in the direction you're looking, riding the swell for a short burst. Flooded blocks are tracked and restored so the world is never left waterlogged.
Features
Summon Waves
Call small, medium, or tsunami-sized waves that ripple outward and shove mobs and boats away.
High Tide
Flood low ground at sea level around you for a timed duration.
Low Tide
Drain the flood waters to expose hidden ground and ruins.
Auto Cycle
Let the tide ebb and flow automatically on a configurable period.
Surf the Swell
/tide surf launches you forward in the direction you're looking for a short ride.
Clean Floods
Flooded blocks are tracked and restored on drain and on disable, so the world stays clean.
Commands
/tide summon <small|medium|tsunami>Summon an expanding wave that pushes nearby mobs and boats outward.
/tide cycle <low|high|auto>Set the tide: high floods low ground, low drains the flood, auto runs an automatic ebb-and-flow cycle.
/tide surfRide the swell — get launched forward in the direction you're facing for a short duration.
Installation
- 1Drop TideCaller.jar into your server's /plugins folder.
- 2Restart the server.
- 3TideCaller targets Minecraft 1.21 (api-version 1.21).
Configuration
config.yml tunes each wave size's radius and push power, the high-tide flood radius and duration, the default and auto cycle timing, and the surf duration and speed.
🤖 TideCaller was created with Spaleforce AI.
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