

🧲 MagnetWars
🧲 Push and pull your way to victory!
Overview
MagnetWars is an arena mini-game built around magnetic forces. Players join a queue, get teleported onto a platform in adventure mode, and fight across multiple rounds using two magnetic orbs. The Attract orb pulls nearby rivals toward you while the Repel orb flings them away — the goal is to knock everyone else off the platform. Orbs have limited charges that slowly regenerate during play. A boss bar broadcasts the live game state, alive count, and round number. The player with the most round wins takes the match and is showered in fireworks.
Features
Attract & Repel Orbs
Right-click the Attract orb to pull rivals toward you or the Repel orb to fling them away, complete with particle effects.
Charge System
Each orb has limited charges that regenerate on a timer, forcing players to time their pushes and pulls carefully.
Multi-Round Matches
Last player standing wins each round; the player with the most round wins claims the overall match.
Live Boss Bar
A boss bar shows the current state, queue size, alive count, and round number to everyone in the game.
Easy Arena Setup
Operators use /mw setup to instantly set the arena center to their location and build the platform.
Victory Fireworks
The match winner is celebrated with a burst of colorful fireworks.
Commands
/mw <join|leave|start|setup|info>MagnetWars main command. join enters the queue, leave exits, info shows live game stats, start force-starts the game (OP), setup sets the arena center and builds the platform (OP).
Installation
- 1Drop the .jar into your server's /plugins folder.
- 2Restart or reload the server.
- 3Built for Minecraft 1.21 — no extra dependencies required.
Configuration
config.yml configures the arena location/size and world plus game pacing: min/max players, rounds, countdown, orb forces, reach radius, charge count, and charge regen interval.
🤖 MagnetWars was created with Spaleforce AI.
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