

🏹 HungerGames
🏹 Last player standing wins it all.
Overview
HungerGames brings the iconic battle-royale survival format to Minecraft. Players gather in a lobby, and once the minimum player count is reached a countdown automatically begins. When the game starts, participants are spread across configurable arena spawn points. A grace period disables PvP at the start so players can collect gear before the fighting begins. After grace ends, it's a free-for-all until one survivor remains. The plugin manages the entire game lifecycle — joining, leaving, countdowns, grace periods, tracking who's alive, and restoring players to their previous state when the game ends.
Features
Lobby & Arena
Players join a lobby and are teleported to configurable arena spawn points at game start.
Auto Countdown
A countdown automatically begins once the minimum player count is reached.
Grace Period
PvP damage is disabled for a configurable grace period so players can gather gear.
Last One Standing
After grace ends it's a free-for-all until a single survivor remains.
Full Lifecycle
Handles joining, leaving, game state, and restoring players when the game ends.
Commands
/hg <join|leave|start>Join or leave the game, or (with admin permission) force-start it.
Permissions
hungergames.adminAllows force-starting the game.
Default: ophungergames.playAllows joining and leaving the game.
Default: trueInstallation
- 1Drop HungerGames.jar into your server's /plugins folder.
- 2Restart the server.
- 3Configure your lobby and arena spawn points in config.yml (targets Minecraft 1.21).
Configuration
config.yml sets min/max players, countdown and grace-period lengths, the broadcast prefix, the lobby location, and the list of arena spawn points players cycle through.
🤖 HungerGames was created with Spaleforce AI.
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