

🏃 ParkourChallenge
🏃 Race the clock across checkpointed parkour courses.
Overview
ParkourChallenge lets admins turn any build into a competitive parkour course. You set a start point, drop checkpoints along the route, and mark a finish line. Players then run the course and are timed automatically from start to finish. Every run is tracked: the plugin records personal bests and maintains a leaderboard for each course. Finishing can trigger a server-wide broadcast so everyone sees who's fastest. Checkpoint detection radius, run timeouts, and whether runs start by teleport are all configurable.
Features
Checkpoints
Drop multiple checkpoints along a course; players resume from the last one they reached.
Timed Runs
Every run is automatically timed from start to finish line.
Personal Bests
Each player's fastest time on a course is saved and viewable with /pk pb.
Leaderboards
Per-course leaderboards rank the fastest runners on your server.
Finish Broadcasts
Optionally announce server-wide when a player completes a course.
Configurable Rules
Tune checkpoint radius, run timeout, start teleporting, and cancel-on-damage.
Commands
/pk <create|setcheckpoint|setfinish|start|cancel|leaderboard|pb|list|info|delete|reload>Master command for creating, editing, running, and inspecting parkour courses.
Permissions
parkourchallenge.adminCreate, edit, and delete parkour courses.
Default: opparkourchallenge.playRun parkour courses.
Default: trueInstallation
- 1Drop ParkourChallenge.jar into your server's /plugins folder.
- 2Restart the server.
- 3ParkourChallenge targets Minecraft 1.21 and is ready to use.
Configuration
config.yml controls the chat prefix, checkpoint detection radius, maximum run duration, finish broadcasts, leaderboard size, cancel-on-damage, and whether /pk start teleports players to the course start.
🤖 ParkourChallenge was created with Spaleforce AI.
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