

💰 MoneyDrops
💰 Turn every kill into cold, hard cash.
Overview
MoneyDrops pays your players for hunting mobs. Every mob type has its own minimum and maximum payout, and the actual reward is rolled randomly within that range each time. A Looting enchantment on the killer's weapon multiplies the payout, so better gear means bigger paydays. All money is deposited through Vault, with an optional chat notification on each kill. Admins can list, edit, and reload payout settings live in-game, making it easy to balance your economy without touching files.
Features
Money for Mobs
Players earn money automatically for every mob they kill, deposited via Vault.
Randomized Payouts
Each kill rolls a random amount between the mob's configured min and max.
Looting Bonus
Looting enchantment levels scale the reward up by a configurable multiplier.
Per-Mob Tuning
Set unique payout ranges for every mob, from zombies to the Ender Dragon and Wither.
Live Admin Tools
List, set, and reload payouts in-game with no file editing required.
Commands
/moneydrops <set|list|reload>Admin command: set <mob> <min> <max> to change payouts, list to view configured mobs, reload to reload the config.
Permissions
moneydrops.adminAllows managing MoneyDrops settings.
Default: opInstallation
- 1Install Vault and a compatible economy plugin (required).
- 2Drop MoneyDrops.jar into your /plugins folder.
- 3Restart the server (Minecraft 1.21).
- 4Tune config.yml and run /moneydrops reload.
Configuration
config.yml controls the per-level looting-multiplier, the notify-player toggle, the reward message template, and a mobs section with min/max payout ranges per mob type.
🤖 MoneyDrops was created with Spaleforce AI.
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