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MyceliumNet

🍄 MyceliumNet

🍄 A living network beneath your feet

SpigotMinecraft 1.21 1 command

Overview

MyceliumNet lets players grow Spore Node networks across the world to link their bases together. Plant nodes at key spots, connect nearby ones into a web, and send items instantly between any two nodes in the same network. Deliveries are reliable: if the recipient is offline, items queue and arrive automatically when they next join. Glowing end-rod particles trace healthy connections so you can see your network at a glance. The network is alive and vulnerable. Rivals can inject blight into your nodes with mushrooms, and blight spreads along connections over time — corrupted nodes can't transfer items until the spread is dealt with. Right-clicking your own node with a stick pulls up a scouting report on its health and links.

Features

🌱

Plant Spore Nodes

Place owned nodes at key locations, capped by a per-player limit.

🔗

Connect & Transfer

Link nearby nodes into a network and send items between any two nodes in it.

📦

Offline Delivery

Items sent to an offline player queue up and arrive automatically on their next join.

☠️

Blight & Sabotage

Inject blight into rival nodes with mushrooms; it spreads along connections and halts transfers.

🔍

Scouting Reports

Right-click your own node with a stick to inspect its location, blight status, and connections.

Living Particle Web

Healthy links glow with end-rod particles while blighted ones trail ominous witch particles.

Commands

/mycelium <plant|connect|send>

plant places a Spore Node at your location, connect <nodeA> <nodeB> links two of your own nearby nodes, and send <item> <nodeName> ships one item to a node in the same network.

Installation

  1. 1Drop MyceliumNet.jar into your server's /plugins folder.
  2. 2Restart the server.
  3. 3Built for Minecraft 1.21 — no extra dependencies required.

Configuration

max-nodes-per-player and max-connections-per-node bound network size, node-placement-radius limits link distance, transfer-cooldown-seconds throttles sending, and blight-spread-chance plus network-particle-density tune the blight mechanic and visuals.

🤖 MyceliumNet was created with Spaleforce AI.

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