What the Hytale 3D model generator produces
Hytale models are made of boxes and flat quads, each with a position, an orientation and a texture layout that says which part of the image covers which face. They are stored in the .blockymodel format and listed in an asset pack with a manifest. Modelling one by hand in Blockbench is precise work: placing every box, unwrapping every face and painting the pixel art.
The generator does that first pass from your description and hands you a pack that follows Hytale's layout:
- A manifest.json at the root of the pack with its group, name and version
- The model in Common/Items/Spaleforce/Generated as a native .blockymodel, prop or character format
- Its PNG texture next to it, sized in multiples of 32 pixels
- A model asset under Server/Models that links the model and its texture
- A README with the install steps and how to open the model in Blockbench
