An online workshop for plugins

Minecraft plugin maker with an editor, a test server and version history

Spaleforce is a Minecraft plugin maker that runs in your browser. You describe the plugin, the AI writes and compiles it, and you keep shaping it in plain language until it does exactly what your server needs.

Free to start · No credit card

Spaleforce Minecraft plugin maker with online editor and test server

Seven server types

Paper, Purpur, Pufferfish, Leaf, Folia, Spigot and Bukkit, from Minecraft 1.16 to 26.3.

Edit by asking

Request a change in plain language and the AI edits the right files for you.

Every version kept

Each change is saved, so you can return to an earlier state of the plugin at any time.

A real test server

Launch the plugin on a Minecraft test server and join it before your players do.

A plugin maker, not a one-shot generator

A tool that hands you a file and forgets about it leaves you stuck at the first bug or the first "can it also do this?". Server plugins evolve: players find edge cases, staff ask for a new permission, an event needs a different reward.

Spaleforce keeps each plugin as a project. The files stay in your dashboard, you reopen them whenever you like, and every request builds on what already exists instead of starting from zero.

The first version comes from a description. You choose the server type, pick a Minecraft version between 1.16 and 26.3, and explain what the plugin should do.

The editor: read the files, change them in plain language

Once generated, the plugin opens in an online editor listing its files: main class, commands, listeners, plugin.yml and config.yml. You can read all of it, even if you never intend to write Java.

To change something, type it the way you would explain it to a developer: "add a 30-second cooldown to /kit", "store balances in a file instead of memory", "show the reward message in the action bar". The AI edits the relevant files and leaves the rest alone.

Each change becomes a new version in the project history. If an idea does not pan out, you go back to an earlier version instead of trying to undo it by hand.

Build a Minecraft plugin with no code to write

No-code here means you never write the Java yourself. The AI writes it, our servers compile it with Maven, and any compile error goes back to the AI, which fixes it. You end up with a working .jar, not a file that fails the first time it meets a compiler.

The AI also stays within the version you chose, so it does not call APIs your server lacks, and the plugin is compiled with the matching Java level. Popular dependencies such as Vault, PlaceholderAPI, WorldEdit and PlotSquared are resolved during the build.

Knowing what you want still matters. The more precisely you describe commands, permissions and messages, the fewer rounds of edits you need.

Test in game before your players do

From the editor, start a real Minecraft test server, choose its version and connect with your own client. Run the commands, trigger the events and read the messages exactly as a player would.

When something feels off, go back to the editor, describe the fix and test again. That loop of describe, test, adjust is what turns a rough first draft into a plugin you can trust on a live server.

Ship it: download, publish or sell

When you are happy with it, download the compiled .jar and drop it into your server's plugins folder. You can also publish it on the Spaleforce marketplace, which lists more than 3,100 public plugins and models, and pick up ideas from what others have built.

Plugins made on the free plan keep an embedded "Powered by Spaleforce" credit. With Pro or Ultimate, plugins carry no Spaleforce mention and can be used commercially, with no royalties.

How it works

  1. 1

    Start a project

    Pick a server type and a Minecraft version, then describe the plugin.

  2. 2

    Refine in the editor

    Ask for changes in plain language. Each one is saved as a new version.

  3. 3

    Test on a real server

    Launch a test server from the editor and join it with your client.

  4. 4

    Download or publish

    Get the .jar for your server, or share the plugin on the marketplace.

A first prompt, then the edits that follow

First draft: bounties
A bounty plugin: /bounty <player> <amount> puts a price on a player using Vault money. Whoever kills that player receives the total. /bounties lists the 10 highest active bounties.
Edit: limits and tax
Add a minimum bounty of 100 and a 10% tax taken from the payout. Put both values in config.yml.
Edit: messages file
Move every message players see into messages.yml with color codes, and add /bounty reload to reload it without restarting the server.
Grappling hook item
Add a Grappling Hook: a fishing rod with a gold name that pulls the player toward the hook when reeled in. Give it with /grapple give <player>. 3-second cooldown between uses.
Server menu
/menu opens a 27-slot chest menu with icons for spawn, shop and warps. Each icon runs a command set in config.yml. Players cannot take items out of the menu.

Frequently asked questions

Is this Minecraft plugin maker free?

Yes, it is free to start: sign in with Google, no credit card. The free plan includes 5 AI operations per day, generations and edits combined, with a 2-hour wait between two generations.

Can I edit a plugin after it is generated?

Yes. Open it in the online editor and describe the change you want. Each change is saved in the version history, so you can go back if needed.

Which servers and versions does it support?

Paper, Purpur, Pufferfish, Leaf, Folia, Spigot and Bukkit, on Minecraft Java 1.16 to 1.21.11 and 26.1.1 to 26.3.

Is it really no-code?

You never have to write Java. The AI writes and fixes the code, and the plugin is compiled for you. You can still read every file in the editor if you are curious.

Can I try the plugin before putting it on my server?

Yes. Start a real Minecraft test server from the editor, pick the version and join it with your client.

What do I get at the end?

A compiled .jar ready for your plugins folder. You can also publish the plugin on the Spaleforce marketplace.

Can it make Fabric mods as well?

Mods have their own generator: Fabric by default on Minecraft 26.x, and NeoForge on 26.3 (beta), 26.2, 26.1.2 and 1.21.1.

Open your plugin workshop

Describe the first version now and refine it until it fits your server. Free to start, no credit card.

Start a plugin project

Updated September 17, 2026